Thursday, 4 August 2016

Rendered with mantra surface.

Used a texture on reflect base, metallic reflections.
Played around with roughness and intensity.

For the wires and the balls are keyed with color.
did a sin($F) so the color would go from shiny white to black and to white.
I'll upload the rendered result with edits in after effects on the background
Added an environment light with a map applied to suit a certain picture's lighting


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