Rendered with mantra surface.
Used a texture on reflect base, metallic reflections.
Played around with roughness and intensity.
For the wires and the balls are keyed with color.
did a sin($F) so the color would go from shiny white to black and to white.
I'll upload the rendered result with edits in after effects on the background
Added an environment light with a map applied to suit a certain picture's lighting
No comments:
Post a Comment